| Day 
              26 Giants and Trolls are prowling, but again the monsters remain shy. 
              The characters at the Chapel loot up a storm, pawing through their 
              ill-gotten gains, and the Wizard learns three spells from the Scroll 
              of Nature. The Witch King flies to the next tile and lands at the 
              Small Campfire. The Berserker moves cautiously through the Borderland 
              caves, while the Pilgrim once again fails to find anything of interest 
              at the Altar. The Sorceror moves to just outside the caves, rests 
              up, and prepares some more Purple magic. Combat is uneventful. 
 BIRDSONGR4, R5 follow Sorceror
 DAYLIGHT
 Monster Roll=4Giants and Trolls are prowling.
 Tiago Espadafiada, the SWORDSMAN, at Dark Valley 5, site of Chapel
 S / S / S / S / S
 Chooses to move first
 Loots pile of abandoned items(3,1). Takes Great Sword.
 Loots pile of abandoned items(3,1). Takes Crossbow.
 Loots pile of abandoned items(4,3). Takes Staff,
 Loots pile of abandoned items(6,3). Takes suit of armor.
 Loots pile of abandoned items(5,2). Takes helmet.
 Nothing arrives.
 Rungnir, the BERSERKER, at Borderland 3
 H / M-BL6
 Hides(3,3)
 Moves to Borderland 6
 Nothing arrives.
 Sir Duncan the Tall, the WHITE KNIGHT, at Borderland 1, site of 
              AltarH / H / M-CV1 / M-CV4 / M-LW2
 Hides(4,2)
 Second Hide Phase canceled.
 Moves to Linden Woods 2
 Nothing arrives.
 Tim, the SORCEROR, at Linden Woods 5R / R / R / M-EV1 / M-EV4* (workhorse) / SPX* (Aura of Power) / 
              SP
 Rests Magic IV4*
 Rests Magic IV4*
 Rests Magic IV3*
 Prepares to do an enchantment
 Enchants Magic IV4* to Purple Magic
 Nothing arrives.
 Raq'nyvarkryn, the WITCH KING, at Ledges 1
 F-OW / H / H / H / H
 Activates "Absorb Essence" by playing Black magic for 
              enchanted Magic V3* (fatigues)
 Flies to Oak Woods.
 Lands at random in clearing 4 (Small Campfire)
 Fails to hide (6,4)
 Hides(4,1).
 Cancels last two Hide Phases.
 Nothing arrives.
 Faramir, the CAPTAIN, at Dark Valley 5, site of Chapel
 S / S / S / S / S
 Loots pile of abandoned items(6,3). Takes T5*/T7 warhorse.
 Loots pile of abandoned items(3,2). Takes Spear.
 Loots pile of abandoned items(1,1). Takes Spear.
 Loots pile of abandoned items(3,2). Takes H4*/T7 warhorse.
 Loots pile of abandoned items(6,3). Takes Treasure.
 Nothing arrives.
 Gondaff, the WIZARD, at Dark Valley 5, site of ChapelR / SPX* (Toadstool Ring) / SP / S / S / S
 Rest Magic IV4*
 Prepares to cast an enchantment.
 Enchants Magic IV4* to Purple magic.
 Activates Scroll of Nature
 Reads Runes on Scroll(1). Awakens and learns top spell on Scroll.
 Reads Runes on Scroll(1). Awakens and learns top spell on Scroll.
 Reads Runes on Scroll(1). Awakens and learns top spell on Scroll.
 Nothing arrives.
 Preston, the PILGRIM, at Borderland 1, site of Altar.
 S / S / S / S / S
 Loots the Altar(2,2). Takes nothing.
 Loots the Altar(6,3). Takes nothing.
 Loots the Altar(3,2). Takes nothing.
 Loots the Altar(5,3). Takes nothing.
 Loots the Altar(5,5). Takes nothing.
 Nothing arrives.
 Balin, the DWARF, at Dark Valley 5, site of Chapel
 S / S
 Loots pile of abandoned items(4,2). Takes Treasure.
 Loots pile of abandoned items(6,2). Takes Treasure.
 Nothing arrives.
 EVENING Dark Valley 5
 The Dwarf, Wizard, Captain, and Swordsman are unhidden at the Chapel.
 Borderland 1
 The Pilgrim is unhidden at the Altar
 Borderland 6The Berserker is hidden
 Oak Woods 4
 The Witch King is hidden at the Small Campfire
 Evil Valley 4
 The Sorceror, R4, and R5 are unhidden.
   COMBAT There are no combat activities.   MIDNIGHT Witch King's "Absorb Essence" falls inert. 
 
 Day 27 Daylight 
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