BIMR3 Magic Realm
Info

Day 15


A new week of beautiful Autumn Summer weather. The Amazon corrals one last pony and heads out into the woods where she finds Vipers, but fortunately they don't find her because she is hidden. The Witch, with the Captain and Soldiers following, enchants Maple Woods back to its normal side so that the group can make their way to Cursed Valley. The Witch King, searching with Magic Sight, pulls the last treasure out of the now-empty Hoard. The Pilgrim loots the Statue and finds a treasure, but the Elf, trying to read runes, receives Disgust and Wither curses. The Druid and Black Knight run all the way down the Mountain before they stop, out of breath, while the Wizard and White Knight, panicked by their encounter with the T Giant, emerge from the secret passage and spend the rest of the day hiding.

The day ends uneventfully. The Amazon stays hidden from the Vipers, the Black Knight gives the Druid a treasure for saving his life, and the soon-to-be-unhired SHQ hands his last treasure over to the Captain. At midnight, the Soldier's term of hire runs out and the Soldiers become unhired.


BIRDSONG


Followers:
Captain and Soldiers follow the Witch

 

DAYLIGHT


Monster Roll=2
(Serpents, Demons, and the Woodfolk are prowling.)


The White Knight, in secret passage between Cliff 6 and Cliff 3
M-CL3 / H / H / H / H (No orders received.)
Moves to Cliff 3.
Fails to hide(5,3)+1(Cloven Hoof)
Fails to hide(6,3)+1(Cloven Hoof)
Hides(4,3)+1(Cloven Hoof)
Remaining Hide phase canceled.
Nothing arrives.

Brother Matthew, the Pilgrim, at Deep Woods 2 (site of Statue)
H / S / S / S / S
Hides(2,2)
Loots the Statue(6,6). Takes nothing.
Loots the Statue(4,1). Takes nothing.
Loots the Statue(6,6). Takes nothing.
Loots the Statue(2,2). Takes 2nd treasure in Statue.
Nothing arrives.

Ogion, the Wizard, in secret passage between Cliff 6 and Cliff 3
M-CL3 / H / H / H / H (No orders received.)
Moves to Cliff 3.
Hides(2,2)+1(Cloven Hoof)
Nothing arrives.

Lothar, the Black Knight, on pathway between Mountain 3 and Mountain 6
M-MN6 / M-MN6 / M-MN5 / M-MN5 / M-MN2
Moves to Mountain 2.
Nothing arrives.


Blaize, the Amazon, at Maple Woods 5 (site of Small Campfire)
H / R / S / S / S / M-OW4*(Stamina) / M-OW2 (Pony)
Hides(4,2)
Rests back Fight M4
Loots pile of abandoned treasures(5,4). Takes nothing.
Loots pile of abandoned treasures(6,1). Takes nothing.
Loots pile of abandoned treasures(1,1). Takes M5/L3* pony.
Activates M5/M3* Pony
Moves to Oak Woods 2
At end of turn, two Vipers arrive at Oak Woods 2, drawn from Appearance Chart by Dank W.


Crookshanks, the Familiar, at Dark Valley 4
M-DV1 / M-BL5
Moves to Borderland 5

Hermione, the Witch, at Maple Woods 5 (site of Small Campfire)
M-MW4 / EM / E / M-MW2 / M-CV4
Moves to Maple Wood 4
Enchants Maple Woods back to green side with Magic II2* and Grey magic from enchanted Magic II3* (fatigues).
Moves to Curst Valley 4.
Nothing arrives

Captain Alatriste, at Maple Woods 5 (site of Small Campfire)
Follows Witch
Put back on board after Witch's turn ends.
Nothing arrives.

Inigo Balboa, the SHQ, at Maple Woods 5 (site of Small Campfire)
Follows Witch
Put back on board after Witch's turn ends.
Nothing arrives.


Naal Han Artal, the Druid, on pathway between Mountain 3 and Mountain 6
M-MN6 / M-MN6 / M-MN5 / M-MN5 / M-MN2
Moves to Mountain 2
Nothing arrives.


Valdemort, the Witch King, at Ledges 6 (site of Hoard)
SPX / SP*(enchant V2) / S / S / S / S
Enchants Magic V2* to Black Magic.
Searches with Magic Sight(5,1). Discovers Hoard again.
Searches with Magic Sight(3,2). Takes top Treasure Card from Hoard.
Searches with Magic Sight(2,1). No counters in clearing.
Searches with Magic Sight(3,1). No more Treasure Cards in clearing.
Nothing arrives.


Iftanrel, the Elf, at Deep Woods 2 (site of Statue)
H* / S / S / S / S / S
Fails to hide(6,3).
Reads Runes on Statue(5,2). Curse! Receives Wither curse(3,1). All asterisk-bearing chits are fatigued and cannot be rested!
Reads Runes on Statue(6,2). Learns nothing.
Reads Runes on Statue(5,4). Curse! Receives Disgust curse(6,5). Fame is worthless
Reads Runes on Statue(5,1). Curse! Receives Wither curse(3,2). Duplicate curse does nothing.
Reads Runes on Statue(4,2). Awakens spell. Looks at top spell but does not learn it. Top spell is moved to bottom.
Nothing arrives.

 

EVENING


Oak Woods 2
Amazon is hidden in clearing with two Vipers.

Cliff 3
Wizard and White Knight are hiding out at the base of the Cliff


Mountain 2
Black Knight and Druid are unhidden in clearing.


Ledges 6
Witch King is unhidden

Curst Valley 4
Witch, Captain, and Soldiers are unhidden.

Deep Woods 2
The Pilgrim is hidden and the Elf is unhidden.


COMBAT


Mountain 2
Black Knight gives treasure to Druid.

Curst Valley 4
SHQ gives treasure to Captain.

 

MIDNIGHT


The Soldiers term of hire runs out and they become unhired.

 

Day 16 Daylight Orders are due Wednesday at 9pm EST.

Map | New Window
Mini Map | New Window
Item/Chit Status | New Window
Setup Card | New Window

Player Emailer | New Window

Native Relationships | New Window
BIMR3 Game Rules | New Window

Tile Reference
Blank Setup Card
Evening Flowcharts
3rd Edition Rules
Least You Need to Know
Magic Primer

Hirelings
Hireling Hired By Through

Curses
Character
Afflicted with
White Knight
Ashes
Black Knight
Disgust
Elf
Ashes
Elf
Wither
Elf
Disgust

Spells
Character
Spell in Effect
Witch King
"Absorb Essence"
Witch King
"Melt into Mist"
Witch
"Absorb Essence"
Pilgrim
"Wish for Strength"

The Adventurers
Player Character F N
Tony Rowe
Lothar, the BLACK KNIGHT
10
12
Bill Skulley
Iftanrel, the ELF
   
Alan Busby
Ogion, the WIZARD
   
Matija Vidmar
CAPTAIN Alatriste
11 6
Al D'Amico
Voldemort, the WITCH KING
38 258
Chuck Shrader
Naal Han Artal, the DRUID
  18
Ed Hoden
Brother Matthew the Basher, a PILGRIM
   
Bobby Bissett
Hermione, the WITCH and Crookshanks, her FAMILIAR
26 66
James McCann
The WHITE KNIGHT
16 16
Mark Mitchell
Blaize, the AMAZON
   


Season is AUTUMN
Brightly colored leaves on frosty mornings...

Mountains: 2 phases to enter
7th Day: PURPLE magic
FOOD to GUARD house (L Camp)
ESCORT to GUARD house(S Camp)
Reward: 2 GOLD per clearing

Week Three Weather is AUTUMN SUMMER
7 Days this Week
• 2 Basic Phases
• 3 Sunlight Phases

History
Setup
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28